Monday, 10 November 2014

A tiny step down a long road

Well, here goes my first post on my AGD (Advanced Games Development) blog.

I'm Kris, member of the DogBox team at the University of Teesside. We are a small group of 8 students working together on "Run 'n' Punch" (working title). According to the group I am A Wizard... Because nobody understands what programmers actually do, so, I have chosen to embrace my calling as the Wizard of DogBox.

Our project is to be made in Unity, we did consider Unreal 4 however we ran in to several complications.

Now, if any of you have ever used Unity before, you'll know how terrible its input manager is. For the best part of the last week I have been in a constant battle with Unity to get it to even acknowledge the difference between 4 different controllers. And I have finally done it. So, the biggest hurdle is now over, and here is a nice little clip to show how the team selection page will look.

It will be a maximum of a four player couch game, however I only had 2 controllers handy for the moment of testing. I've taken inspiration from sports games and how they handle controller decision amongst players.

Each player presses start to register their controller and then using the left analogue stick, decides whether they are to be on blue team or orange team.


And with that I wrap up my first post. When our other programmer Craig finally creates his blog I will cross reference his work with mine to help show our progress. Stay tuned folks! We're going big!

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